Range combat changes quite dramatically units gain more range but terrible accuracy in long range so closing in to provide deadly volley is now actually viable tactic. Additional Dutch Units (Batavian Rep) *Specially adapted for DarthMod by me* The included AlbTraum23 UI mod makes the unit cards smaller so to see all of them. Replaced every 40Unit save campaign with a new one with working 2X unit size! Now DarthMod Napoleon has a total of 191 New Land Units + 14 New Naval Units (work by Swiss Halberdier, Sacrebleu!, md1453, Pdguru, Diamat, AClockworkOrange) which enrich your battle and campaign experience.